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This repository has been archived by the owner on Dec 12, 2021. It is now read-only.

Releases: CrissNamon/unityqte

v1.2

16 Jan 18:47
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  • Fix 'Fail on wrong key' issue
  • Add gamepads support (XBOX & DualShock 4)
  • Different UIs for every event and input type
  • Add pause and play methods to QTEManager

New Input System update

15 Jan 13:20
84ddd81
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If you use old input system you don't need any changes. If you use New Input System your scripting define symbols should contain ENABLE_INPUT_SYSTEM. If you use New Input System version >= 1.1 and Unity 2019.4+ you should import 'Unity2019.4 package'

Minor update

15 Jan 10:10
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1.0.1

Minor update

First release

14 Jan 22:01
57ebdc6
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Simple QTE system with basic functions