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D3DDevice_BeginPush(2) inaccurate name setup #192

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RadWolfie opened this issue Mar 3, 2023 · 1 comment · Fixed by #193
Closed

D3DDevice_BeginPush(2) inaccurate name setup #192

RadWolfie opened this issue Mar 3, 2023 · 1 comment · Fixed by #193

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@RadWolfie
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RadWolfie commented Mar 3, 2023

I found out D3DDevice_BeginPush(2) are actually one function and not additional function that reside with it. With that said, the following rename is require:

  • D3DDevice_BeginPush2 to D3DDevice_BeginPush_8 (first introduction)
  • D3DDevice_BeginPush to D3DDevice_BeginPush_4 (changed later on)

And update unit test to combine both symbols as one.

@RadWolfie
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fixed in #193

@RadWolfie RadWolfie linked a pull request Mar 6, 2023 that will close this issue
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