Fix XbSymbolDatabase_GenerateLibraryFilter for duplicate D3D8(LTCG) libraries #179
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fixed #178
It was brought up while doing the unit test process with Xbox Dashboard (b5659) which end up showing:
With this pull request, now it is showing correctly for specific D3D8(LTCG) library to scan.
Here's the xbe's library header details from Xbox Dashboard (b5659) as example of conflict.