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> When you tap the correct flag, make it spin around 360 degrees on the Y axis.
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CypherPoet
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CypherPoet
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Oct 26, 2019
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419
day-034/Challenges/Project2Refactor/GuessTheFlag/GuessTheFlag.xcodeproj/project.pbxproj
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7
...Refactor/GuessTheFlag/GuessTheFlag.xcodeproj/project.xcworkspace/contents.xcworkspacedata
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...sTheFlag/GuessTheFlag.xcodeproj/project.xcworkspace/xcshareddata/IDEWorkspaceChecks.plist
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<?xml version="1.0" encoding="UTF-8"?> | ||
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd"> | ||
<plist version="1.0"> | ||
<dict> | ||
<key>IDEDidComputeMac32BitWarning</key> | ||
<true/> | ||
</dict> | ||
</plist> |
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...factor/GuessTheFlag/GuessTheFlag.xcodeproj/xcshareddata/xcschemes/GuessTheFlag 2.xcscheme
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<?xml version="1.0" encoding="UTF-8"?> | ||
<Scheme | ||
LastUpgradeVersion = "1110" | ||
version = "1.3"> | ||
<BuildAction | ||
parallelizeBuildables = "YES" | ||
buildImplicitDependencies = "YES"> | ||
<BuildActionEntries> | ||
<BuildActionEntry | ||
buildForTesting = "YES" | ||
buildForRunning = "YES" | ||
buildForProfiling = "YES" | ||
buildForArchiving = "YES" | ||
buildForAnalyzing = "YES"> | ||
<BuildableReference | ||
BuildableIdentifier = "primary" | ||
BlueprintIdentifier = "F38E7ABC23535BF600773357" | ||
BuildableName = "GuessTheFlag 2.app" | ||
BlueprintName = "GuessTheFlag 2" | ||
ReferencedContainer = "container:GuessTheFlag.xcodeproj"> | ||
</BuildableReference> | ||
</BuildActionEntry> | ||
</BuildActionEntries> | ||
</BuildAction> | ||
<TestAction | ||
buildConfiguration = "Debug" | ||
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB" | ||
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB" | ||
shouldUseLaunchSchemeArgsEnv = "YES"> | ||
<Testables> | ||
</Testables> | ||
</TestAction> | ||
<LaunchAction | ||
buildConfiguration = "Debug" | ||
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB" | ||
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB" | ||
launchStyle = "0" | ||
useCustomWorkingDirectory = "NO" | ||
ignoresPersistentStateOnLaunch = "NO" | ||
debugDocumentVersioning = "YES" | ||
debugServiceExtension = "internal" | ||
allowLocationSimulation = "YES"> | ||
<BuildableProductRunnable | ||
runnableDebuggingMode = "0"> | ||
<BuildableReference | ||
BuildableIdentifier = "primary" | ||
BlueprintIdentifier = "F38E7ABC23535BF600773357" | ||
BuildableName = "GuessTheFlag 2.app" | ||
BlueprintName = "GuessTheFlag 2" | ||
ReferencedContainer = "container:GuessTheFlag.xcodeproj"> | ||
</BuildableReference> | ||
</BuildableProductRunnable> | ||
</LaunchAction> | ||
<ProfileAction | ||
buildConfiguration = "Release" | ||
shouldUseLaunchSchemeArgsEnv = "YES" | ||
savedToolIdentifier = "" | ||
useCustomWorkingDirectory = "NO" | ||
debugDocumentVersioning = "YES"> | ||
<BuildableProductRunnable | ||
runnableDebuggingMode = "0"> | ||
<BuildableReference | ||
BuildableIdentifier = "primary" | ||
BlueprintIdentifier = "F38E7ABC23535BF600773357" | ||
BuildableName = "GuessTheFlag 2.app" | ||
BlueprintName = "GuessTheFlag 2" | ||
ReferencedContainer = "container:GuessTheFlag.xcodeproj"> | ||
</BuildableReference> | ||
</BuildableProductRunnable> | ||
</ProfileAction> | ||
<AnalyzeAction | ||
buildConfiguration = "Debug"> | ||
</AnalyzeAction> | ||
<ArchiveAction | ||
buildConfiguration = "Release" | ||
revealArchiveInOrganizer = "YES"> | ||
</ArchiveAction> | ||
</Scheme> |
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day-034/Challenges/Project2Refactor/GuessTheFlag/GuessTheFlag/AppDelegate.swift
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// | ||
// AppDelegate.swift | ||
// GuessTheFlag | ||
// | ||
// Created by Brian Sipple on 10/13/19. | ||
// Copyright © 2019 CypherPoet. All rights reserved. | ||
// | ||
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import UIKit | ||
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@UIApplicationMain | ||
class AppDelegate: UIResponder, UIApplicationDelegate { | ||
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func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool { | ||
// Override point for customization after application launch. | ||
return true | ||
} | ||
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// MARK: UISceneSession Lifecycle | ||
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func application(_ application: UIApplication, configurationForConnecting connectingSceneSession: UISceneSession, options: UIScene.ConnectionOptions) -> UISceneConfiguration { | ||
// Called when a new scene session is being created. | ||
// Use this method to select a configuration to create the new scene with. | ||
return UISceneConfiguration(name: "Default Configuration", sessionRole: connectingSceneSession.role) | ||
} | ||
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func application(_ application: UIApplication, didDiscardSceneSessions sceneSessions: Set<UISceneSession>) { | ||
// Called when the user discards a scene session. | ||
// If any sessions were discarded while the application was not running, this will be called shortly after application:didFinishLaunchingWithOptions. | ||
// Use this method to release any resources that were specific to the discarded scenes, as they will not return. | ||
} | ||
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} | ||
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.../Challenges/Project2Refactor/GuessTheFlag/GuessTheFlag/Base.lproj/LaunchScreen.storyboard
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<?xml version="1.0" encoding="UTF-8" standalone="no"?> | ||
<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="13122.16" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" launchScreen="YES" useTraitCollections="YES" useSafeAreas="YES" colorMatched="YES" initialViewController="01J-lp-oVM"> | ||
<dependencies> | ||
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="13104.12"/> | ||
<capability name="Safe area layout guides" minToolsVersion="9.0"/> | ||
<capability name="documents saved in the Xcode 8 format" minToolsVersion="8.0"/> | ||
</dependencies> | ||
<scenes> | ||
<!--View Controller--> | ||
<scene sceneID="EHf-IW-A2E"> | ||
<objects> | ||
<viewController id="01J-lp-oVM" sceneMemberID="viewController"> | ||
<view key="view" contentMode="scaleToFill" id="Ze5-6b-2t3"> | ||
<rect key="frame" x="0.0" y="0.0" width="375" height="667"/> | ||
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/> | ||
<color key="backgroundColor" xcode11CocoaTouchSystemColor="systemBackgroundColor" cocoaTouchSystemColor="whiteColor"/> | ||
<viewLayoutGuide key="safeArea" id="6Tk-OE-BBY"/> | ||
</view> | ||
</viewController> | ||
<placeholder placeholderIdentifier="IBFirstResponder" id="iYj-Kq-Ea1" userLabel="First Responder" sceneMemberID="firstResponder"/> | ||
</objects> | ||
<point key="canvasLocation" x="53" y="375"/> | ||
</scene> | ||
</scenes> | ||
</document> |
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day-034/Challenges/Project2Refactor/GuessTheFlag/GuessTheFlag/Data/Models/CityFlag.swift
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// | ||
// CityFlag.swift | ||
// GuessTheFlag | ||
// | ||
// Created by CypherPoet on 10/13/19. | ||
// ✌️ | ||
// | ||
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import Foundation | ||
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struct CityFlag: Identifiable { | ||
let id = UUID() | ||
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var cityName: String | ||
var imageName: String | ||
} | ||
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extension CityFlag: Hashable {} | ||
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extension CityFlag { | ||
static var amsterdam = CityFlag(cityName: "Amsterdam", imageName: "amsterdam") | ||
static var berlin = CityFlag(cityName: "Berlin", imageName: "berlin") | ||
static var chicago = CityFlag(cityName: "Chicago", imageName: "chicago") | ||
static var denver = CityFlag(cityName: "Denver", imageName: "denver") | ||
static var hongKong = CityFlag(cityName: "Hong-Kong", imageName: "hong-kong") | ||
static var london = CityFlag(cityName: "London", imageName: "london") | ||
static var losAngeles = CityFlag(cityName: "Los Angeles", imageName: "los-angeles") | ||
static var paris = CityFlag(cityName: "Paris", imageName: "paris") | ||
static var riga = CityFlag(cityName: "Riga", imageName: "riga") | ||
static var toronto = CityFlag(cityName: "Toronto", imageName: "toronto") | ||
static var washingtonDC = CityFlag(cityName: "Washington DC", imageName: "washington-dc") | ||
} |
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day-034/Challenges/Project2Refactor/GuessTheFlag/GuessTheFlag/Data/Stores/FlagsStore.swift
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// | ||
// FlagsStore.swift | ||
// GuessTheFlag | ||
// | ||
// Created by CypherPoet on 10/13/19. | ||
// ✌️ | ||
// | ||
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import Foundation | ||
import Combine | ||
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final class FlagsStore: ObservableObject { | ||
@Published var flags: [CityFlag] | ||
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init(flags: [CityFlag] = defaultFlags) { | ||
self.flags = flags | ||
} | ||
} | ||
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extension FlagsStore { | ||
static let defaultFlags: [CityFlag] = [ | ||
.amsterdam, | ||
.berlin, | ||
.chicago, | ||
.denver, | ||
.hongKong, | ||
.london, | ||
.losAngeles, | ||
.paris, | ||
.riga, | ||
.toronto, | ||
.washingtonDC, | ||
] | ||
} |
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day-034/Challenges/Project2Refactor/GuessTheFlag/GuessTheFlag/Info.plist
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<?xml version="1.0" encoding="UTF-8"?> | ||
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd"> | ||
<plist version="1.0"> | ||
<dict> | ||
<key>CFBundleDevelopmentRegion</key> | ||
<string>$(DEVELOPMENT_LANGUAGE)</string> | ||
<key>CFBundleExecutable</key> | ||
<string>$(EXECUTABLE_NAME)</string> | ||
<key>CFBundleIdentifier</key> | ||
<string>$(PRODUCT_BUNDLE_IDENTIFIER)</string> | ||
<key>CFBundleInfoDictionaryVersion</key> | ||
<string>6.0</string> | ||
<key>CFBundleName</key> | ||
<string>$(PRODUCT_NAME)</string> | ||
<key>CFBundlePackageType</key> | ||
<string>$(PRODUCT_BUNDLE_PACKAGE_TYPE)</string> | ||
<key>CFBundleShortVersionString</key> | ||
<string>1.0</string> | ||
<key>CFBundleVersion</key> | ||
<string>1</string> | ||
<key>LSRequiresIPhoneOS</key> | ||
<true/> | ||
<key>UIApplicationSceneManifest</key> | ||
<dict> | ||
<key>UIApplicationSupportsMultipleScenes</key> | ||
<false/> | ||
<key>UISceneConfigurations</key> | ||
<dict> | ||
<key>UIWindowSceneSessionRoleApplication</key> | ||
<array> | ||
<dict> | ||
<key>UISceneConfigurationName</key> | ||
<string>Default Configuration</string> | ||
<key>UISceneDelegateClassName</key> | ||
<string>$(PRODUCT_MODULE_NAME).SceneDelegate</string> | ||
</dict> | ||
</array> | ||
</dict> | ||
</dict> | ||
<key>UILaunchStoryboardName</key> | ||
<string>LaunchScreen</string> | ||
<key>UIRequiredDeviceCapabilities</key> | ||
<array> | ||
<string>armv7</string> | ||
</array> | ||
<key>UISupportedInterfaceOrientations</key> | ||
<array> | ||
<string>UIInterfaceOrientationPortrait</string> | ||
<string>UIInterfaceOrientationLandscapeLeft</string> | ||
<string>UIInterfaceOrientationLandscapeRight</string> | ||
</array> | ||
<key>UISupportedInterfaceOrientations~ipad</key> | ||
<array> | ||
<string>UIInterfaceOrientationPortrait</string> | ||
<string>UIInterfaceOrientationPortraitUpsideDown</string> | ||
<string>UIInterfaceOrientationLandscapeLeft</string> | ||
<string>UIInterfaceOrientationLandscapeRight</string> | ||
</array> | ||
</dict> | ||
</plist> |
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...2Refactor/GuessTheFlag/GuessTheFlag/Preview Content/Preview Assets.xcassets/Contents.json
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{ | ||
"info" : { | ||
"version" : 1, | ||
"author" : "xcode" | ||
} | ||
} |
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