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Secret Legacy of the Ancient Caves - back from the dead!

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Secret Legacy of the Ancient Caves

title

Secret Legacy of the Ancient Caves (SLAC) is a roguelike for MS-DOS computers. Explore the dungeons in town and work to seal away the powerful armored beast, Megalith, forever. If you fail, fear not - your heirs will see the task through to the very end.

Features

  • Standard traditional roguelike gameplay
  • Roguelite-style metaprogression - your heirs will continue where you left off, given passive boosts through the collection of artifacts - stackable items that provide small passive boosts to all future generations of your player
  • 3 different dungeons
  • 7 bosses
  • 200 different enemies
  • A wide variety of items (scrolls, potions, equipment)
  • Everything outside of town is procedurally generated, so every game (and every generation!) is different

Requirements

  • MS-DOS 5.0 or higher, or FreeDOS
  • a 386 or better (486+ recommended for optimal gameplay)
  • 2MB of RAM or more
  • VGA (capable of supporting 320x240 Mode X)
  • 5-10MB of free hard drive space

Building

This release currently uses a specific ancient version of DJGPP, g++ (2.95.2) and Allegro (3.0). Newer versions can be used with relatively few changes, but I haven't fully tested this. In your DOS build environment, assuming you have DJGPP set up with a suitable g++ version, cd into CODE\ and run make.

To be added

The game is playable from beginning to end and all major features are implemented, but the game is still in active development. I'm currently working on:

  • More balancing. A lot more balancing.
  • Bug-fixing

Screenshots (in DOSBox-X)

in town fighting enemies inventory map death screen the in-town equipment shop

License and attributions

SLAC is licensed under the MIT license. See LICENSE for addiitonal information.

The game uses the DawnBringer 16 color palette by DawnBringer.

The majority of the graphics tiles come from the DawnLike tileset by DragonDePlatino.