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error colliding collisionbody sphereshap or capsuleshap with other rigidbody #165

@nomadsoul68

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@nomadsoul68

Hello,

I have created a collisionbody for my camera, and attach a capsuleshap on it. when it collide with somethink, my program crash. Same problem with sphereshap. It work only with boxshape.
My error:
"terminate called after throwing an instance of "std:runtime_error": what(): no item with given key have been found in the map.

My settings i use seems to be good:

CollisionBody* body;
CapsuleShape* mCapsuleShape;
Collider* mCollider;

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