Priest - low damage, low defenses, but is able to heal itself
Wizard - high dmg,low health, low defenses (think: glass cannon)
Knight - high defense, low attack, high health (think: tank)
Golem - A feisty one. Lots of damage and health. Be careful if you encounter him.
Ogre - Your "Average Joe" monster. Nothing too overpowered, with balanced stats.
Ogre Priest - The annoying monster that doesn't do too much damage, but cements itself as an irritation with its healing. Attrition is recommended here.
- Regeneration (Priest and Ogre_Priest)
- Super Abilities
-
Supernova (Wizard): Deal 150% damage, but drop defense to 0
-
Armored Blow (Knight): Double defense, and attack normally
-
Holy Hand Grenade (Priest): Heal the same amount as regenerate() and attack normally
- Add Monster Names
- Begin by choosing the difficulty.
- Enter your name and pick a class
- Input 1 or 2 based on whether you feel lucky.
- Repeat until you perish.