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Melee Combat system

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Introduction

Functional prototype of melee combat system made in Unity game engine. Gamepad as well as keyboard and mouse supported.

Included modes:

  • Player vs CPU
  • CPU vs CPU

Technologies

Specification

Combat system elements

* Light attack
* Heavy attack
* Heavy attack charging
* Unblockable attacks
* Combos
* Block
* Parry
* Counter attack
* Dodge

Additional elements

* Artificial intelligence
* Character attributes
* Dynamic camera
* Weapon trails
* Particle effects
* User interface

Other

* Menu
* Scene transitions
* Sound effects

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Melee combat system prototype.

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