Functional prototype of melee combat system made in Unity game engine. Gamepad as well as keyboard and mouse supported.
- Player vs CPU
- CPU vs CPU
* Light attack
* Heavy attack
* Heavy attack charging
* Unblockable attacks
* Combos
* Block
* Parry
* Counter attack
* Dodge
* Artificial intelligence
* Character attributes
* Dynamic camera
* Weapon trails
* Particle effects
* User interface
* Menu
* Scene transitions
* Sound effects