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save TestPackTimes textures separately
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Ellpeck committed Nov 7, 2024
1 parent e766516 commit 21b7331
Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions Tests/TexturePackerTests.cs
Original file line number Diff line number Diff line change
Expand Up @@ -123,8 +123,8 @@ public void TestPackTimes([Values(1, 100, 1000, 5000, 10000)] int total) {
sameSizePacker.Pack(this.Game.GraphicsDevice);
diffSizePacker.Pack(this.Game.GraphicsDevice);

TexturePackerTests.SaveTexture(sameSizePacker, "SameSize");
TexturePackerTests.SaveTexture(diffSizePacker, "DiffSize");
TexturePackerTests.SaveTexture(sameSizePacker, $"SameSize{total}");
TexturePackerTests.SaveTexture(diffSizePacker, $"DiffSize{total}");

TestContext.WriteLine($"""
{total} regions,
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