This repository has been archived by the owner on Jan 19, 2025. It is now read-only.
9.0.0-alpha.13
Pre-release
Pre-release
Additions
[Exiled::API]
AddedServer::WhitelistedPlayers
. #2729[Exiled::API]
AddedSetIntercom
andResetIntercom
Player Extensions. #2727[Exiled::Events]
Added dynamic registration forFeatureGroups
. #2718[Exiled::Events]
Introduced new properties toPlayingFootstepEventArgs
. #2719[Exiled::CustomModules]
Re-addedcustomrole
andcustomitem
commands. #2715[Exiled::CustomModules]
AddedModuleInfo
,ModuleIdentifierAttribute
andModulePointer
.
Fixes
[Exiled::API]
Fixed performance issues caused by Primitives affecting TPS. #2708a[Exiled::API]
Fixed issue with Primitives not being spawnable. #2708a[Exiled::API]
FixedRoleAssigner
NullReferenceException. #2707[Exiled::API]
Applied another fix for Primitives spawn issue. #2716[Exiled::API]
FixedPlayer::set_MaxArtificialHealth
. #2721[Exiled::API]
FixedJailbirdWearState
setter. #2722[Exiled::API]
Corrected item weight value .#2723[Exiled::API]
Added check for particle disruptor inFirearm::ReadPickupInfo
. #2725[Exiled::API]
FixedPlayer::Kill
NullReferenceException. #2724[Exiled::API]
FixedCustomDamageHandler
NullReferenceException. #2726[Exiled::API]
Fixed exceptions thrown byFirearm::get_MaxAmmo
. #2719[Exiled::Events]
Resolved issue with Footstep Ripple Triggers not appearing for Scp939. #2719[Exiled::Events]
Fixed issue with Spawn Waves not spawning players. #2717[Exiled::Events]
Resolved crash when upgrading an item from inventory. #2706[Exiled::Events]
Corrected behavior ofEndingRoundEventArgs::IsAllowed
. #2713[Exiled::Events]
FixedRespawningTeamEventArgs::IsAllowed
issue. #2719
Changes (breaking)
[Exiled.API]
Removed all target methods fromMirrorExtensions
. These methods have been moved to the corresponding extended-class instances.[Exiled.API]
ReworkedEConfig
's functionalities.[Exiled.API]
Primitives aren'tGameEntity
instances anymore.[Exiled.CustomModules]
Removed all module-related attributes in favor of usingModuleIdentifier
.[Exiled.CustomModules]
Reworked configuration system which was relying onEConfig
, it now relies onModulePointer
.[Exiled.CustomModules]
All properties inside all available module identities are now bothget
andset
.[Exiled.CustomModules]
Module identities are now serialized and configurable through the server's configuration folder. A new "CustomModules" directory will be created. Each available module will have its own configuration folder, named accordingly, containing serialized identities and behavior settings for modules like custom items.
Full Changelog: View Full Changelog