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Releases: FluidSynth/fluidsynth

fluidsynth 2.4.3

25 Jan 19:59
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  • It was discovered, that exclusive class note terminations were too slow (#1467, thanks to @mrbumpy409)
  • Fix a regression introduced in 2.4.0 that allowed the amplitude of a voice playing in delay phase to rise infinitely (#1451)
  • MSGS drum-style note-cut has been converted to an opt-in setting synth.note-cut (#1466)
  • Support for SDL2 has been disabled by default* (#1472)
  • Fix a regression introduced in 2.4.1 that could have caused infinite audio gain output for some MIDI files under certain configurations (#1464)
  • Silence a warning issued by Systemd v254+ (#1474, thanks to @andrew-sayers)

*It was found that SDL2 hijacks fluidsynth's main() function which causes build problems on Windows, see (#1472). A PR for migrating to SDL3 is highly welcome! If you still want to compile with SDL2 support, you need to explicitly enable it using CMake flag -Denable-sdl2=1.

fluidsynth 2.4.2

30 Dec 11:00
33f5461
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  • Fix audible clicks when turning off voices while using a high filter resonance (#1427)
  • Fix a build failure with MSYS2 and MinGW when processing VersionResource.rc (#1448, thanks to @pedrolcl)
  • Fix a crash on startup when there are no MIDI devices available on Windows (#1446, thanks to @pedrolcl)
  • Restore discovery of libsndfile (#1445)
  • Fix a race condition when loading SF3 files containing multiple uncompressed samples (#1457)

fluidsynth 2.4.1

01 Dec 13:47
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  • Enable libsndfile to use filename with non-ASCII characters on Windows (#1416, thanks to @pedrolcl and @stardusteyes)
  • Fix a few commandline encoding related issues on Windows (#1388, #1421, thanks to @pedrolcl)
  • Fix build errors on Windows (#1419, #1422, thanks to @carlo-bramini)
  • Fix clicks and pops caused when changing parameters of the lowpass filter (#1415, #1417, #1424)
  • Minor adjustment to AWE32 NRPN behavior (#1430)

fluidsynth 2.4.0

31 Oct 14:16
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New Features

  • Implement MSGS-style Drum Note Cut (#1199)
  • Support KAI audio driver on OS/2 (#1332, thanks to @komh)
  • Add support for AWE32 NRPNs (#1346)
  • Add support for Polyphone's sample loop mode release (#1398, thanks to @spessasus)
  • Add support for SF2.04 absolute value modulators (#1391, thanks to @spessasus)

Breaking Changes

  • LASH support has been removed (#1285)

Musically Breaking changes

  • The default settings for reverb and chorus have been tuned to provide a more natural perception (#1282, thanks to @es20490446e)
  • The behavior of the volume envelope's delay phase was previously incorrect (#1312)
  • The ModLfoToVolume generator was not able to increase the volume (#1374)
  • Fluidsynth's default device-id was changed, allowing it to process (most) SysEX events without further configuration (#1382)
  • Previously, some modulators were treated in a non-standard way (#1392, #1389, #1068)

Bug Fixes

  • The former linear interpolation of IIR filter coefficients could have caused audible clicks and cracks (#1345) - yet there is still a potential for clicks and cracks, see #1415

fluidsynth 2.3.7

20 Oct 10:09
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  • Fix SF3 decoder producing crackling sound for loud samples (#1380)
  • MIDI Format 2 is now rejected correctly since it was never supported (#1366)
  • Fix UTF8 encoding issues on Windows (#1388, thanks to @stardusteyes)
  • Fix a regression introduced in 2.3.2 causing fluidsynth to fail discovering Oboe (#1393)
  • Other minor bugs (#1291, #1403)

fluidsynth 2.3.6

03 Aug 08:39
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  • Fix a build issue on OS/2 (#1320, thanks to @komh)
  • Fix various encoding issues on Windows related to device names (#1322, thanks to @pedrolcl)
  • Fix discovery of gobject by CMake
  • Fix a numerical instability that caused the chorus effect to stop working correctly when fluidsynth was compiled in single precision mode (affected all precompiled binaries, #1331, thanks to @jjceresa)
  • Fix timing issues in MIDI player related to incorrect handling of running status (#1351)
  • Fix ignoring LSB for RPN Pitch bend range events (#1357, thanks to @spessasus)

fluidsynth 2.3.5

28 Mar 09:23
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  • Fix setting synth.chorus.speed to its minimum value being reported as out of range (#1284)
  • Fix a regression causing libinstpatch and libsndfile not to be discovered on Windows (#1299)
  • Fix Pipewire audio driver not cleanly being destroy (#1305, thanks to @mawe42)
  • Fix selection logic for XG drum banks (#1307)
  • Add cmake flag FLUID_HOST_COMPILER to allow overriding default host compiler required during compilation (#1301)
  • LASH support has been deprecated (#1285)

Edit: Appended the missing precompiled binaries.

fluidsynth 2.3.4

25 Sep 11:04
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  • Fix a build failure when specifying CMAKE_INSTALL_LIBDIR as an absolute path (#1261, thanks to @OPNA2608)
  • Fix some MIDI files never finish playing (#1257, thanks to @joanbm)
  • Implement IPv6 to IPv4 fallback (#1208, thanks to @ivan-zaera)
  • Fix a build failure when using CMake's Xcode generator (#1266, thanks to @bradhowes)
  • Fix pipewire's Jack implementation not found by CMake (#1268, thanks to @pedrolcl)
  • Fix a regression causing the MIDI Player to terminate prematurely (#1272, thanks to @albedozero)

fluidsynth 2.3.3

14 Jun 13:07
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  • Fix choppy sound when selecting pipewire output (#1230, thanks to @nilninull)
  • Fix build issues on musl-based distros (#1229)
  • Terminate MIDI player once internal synth-ticks overflow to prevent filling up the filesystem (#1233)
  • Fix a bug that allowed playing notes outside of key and velocity ranges (#1250)

fluidsynth 2.3.2

02 Apr 16:39
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  • Add support for processing all SysEx messages with synth.device-id=127 (#1206, thanks to @trolley813)
  • Various fixes to linking against static libfluidsynth when consumed through CMake or pkg-config (#1211, #1224, thanks to @FtZPetruska)
  • Added fluid_player_get_division (#1220, thanks to @Fruchtzwerg94)
  • Fix a regression introduced in 2.3.1 which broke MIDI player's seamless looping (#1227, thanks to @fabiangreffrath)