Version 3.4.0 #13
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name: build | |
on: | |
push: | |
branches: [ "master" ] | |
pull_request: | |
branches: [ "master" ] | |
jobs: | |
build: | |
strategy: | |
matrix: | |
configuration: [Debug, Release] | |
runs-on: macos-latest # Run on macOS runner | |
env: | |
Solution_Name: GA-SDK-MONO.sln | |
Test_Project_Path: GA_SDK_MONO_TEST/GA_SDK_MONO_TEST.csproj # Replace with the path to your test project. | |
steps: | |
- name: Checkout | |
uses: actions/checkout@v4 | |
with: | |
fetch-depth: 0 | |
# Print Mono version to verify it is installed | |
- name: Print Mono version | |
run: mono --version | |
# Install NuGet with Homebrew | |
- name: Install NuGet via Homebrew | |
run: brew install nuget | |
# Restore NuGet packages using the newly installed nuget | |
- name: Restore NuGet packages | |
run: nuget restore GA-SDK-MONO.sln -MSBuildVersion 15.0 -Verbosity detailed | |
# Build the solution using Mono's xbuild | |
- name: Build with xbuild | |
run: xbuild /p:Configuration=${{ matrix.configuration }} GA-SDK-MONO.sln | |
# Install NUnit Runner | |
- name: Install NUnit Runner | |
run: | | |
nuget install NUnit.Runners -Version 3.4.1 -OutputDirectory testrunner | |
# Run NUnit tests using the NUnit console runner | |
- name: Run NUnit tests | |
run: mono ./testrunner/NUnit.ConsoleRunner.3.4.1/tools/nunit3-console.exe ./GA_SDK_MONO_TEST/bin/${{ matrix.configuration }}/GameAnalytics.Mono.Test.dll |