Releases: GaryOderNichts/bluubomb
Releases · GaryOderNichts/bluubomb
Release 5
Changelog:
- The thread bluubomb is running on no longer deadlocks
This means other controllers can still be used after running bluubomb - The console now powers off properly after running bluubomb
The console no longer needs to be force powered off while bluubomb binaries are running - The loadrpx binary now provides codegen access to launched titles
This allows launching PayloadFromRPX from any title, for example to launch the CustomRPXLoader and EnvironmentLoader - The Bluetooth adapter will now be restarted before sending data
This fixes issues with some adapters
Release 4
Changelog:
- Cleaned up and removed unnecessary code.
This increases stability and compatibility with some bluetooth adapters. - Add a longer delay between data transfers.
This fixes an issue where bluubomb just did nothing on some bluetooth adapters. - Add a "install_wup" binary which installs valid signed WUP from the SD Card.
Refer to the README for instructions.
Release 3
Changelog:
- Bluubomb now loads kernel binaries from the SD Card.
This allows for much larger kernel binaries with more possibilities. - Added wupserver binary (See README for more info).
- The loadrpx binary (previously loadfile) now comes with region free patches and gives every application full cos.xml permissions.
- Removed load fw.img binary.
Use one of the other methods to recover your console and launch a fw.img with a proper fw launcher. - Don't set SSP mode if it's already disabled to avoid a warning (thanks @linkmauve).
Refer to the README for updated instructions.
Fix pairing on Intel Bluetooth chips
This release supports pairing with the Wii U on Intel Bluetooth chips.
Initial release
v1 Initial commit