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As @ithinkandicode mentioned on Discord, the deprecation warning of compatible_mod_loader_version doesn't include the mod id, it is caused by. This requires the user to follow the stack trace and check the data himself. We can make that process easier by adding the mod id to the error message.
From a quick first look this functions need this treatment:
_handle_compatible_mod_loader_version()
is_semver_valid()
The text was updated successfully, but these errors were encountered:
Also changes all single quotes to double quotes as discussed in GodotModding#166 and fixes a critical bug that caused the validation to break on `if is_semver_valid(version_number):` - added the `not` to fix that.
closesGodotModding#173
Also changes all single quotes to double quotes as discussed in #166 and fixes a critical bug that caused the validation to break on `if is_semver_valid(version_number):` - added the `not` to fix that.
closes#173
As @ithinkandicode mentioned on Discord, the deprecation warning of
compatible_mod_loader_version
doesn't include the mod id, it is caused by. This requires the user to follow the stack trace and check the data himself. We can make that process easier by adding the mod id to the error message.From a quick first look this functions need this treatment:
_handle_compatible_mod_loader_version()
is_semver_valid()
The text was updated successfully, but these errors were encountered: