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Gregorics Balázs edited this page Jan 9, 2022 · 2 revisions

Welcome to the Leviathan wiki!

Key Features

  • Segments: these are the basic building blocks for every adventure. A campaign or a story-arc is a network of interconnected segments, where the player can choose a direction to go towards.
  • Variables: a campaign-wide variable storage is available to calculate and store certain story related dynamic data, that can alter the player's story on-the-fly.
  • Move options: these are the options that a player can choose to go down on every segment. These options can be guarded with conditions to create a more dynamic story.
  • Stats: attributes for anything in the campaign world that defines a character for example health, mana, strength, etc.
  • Items: things that can be collected along one's journey, which can provide stats or there to enable other options to move along.
  • Inventory: the player's item inventory can hold the gathered items, from which the player can equip certain ones to use in a battle for example.
  • Battle: an encounter where the player have to overcome it's enemies.

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