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Claiming & Raid Shield
Let's start off by explaining how the claim titles are going to work as of v2.0.1+
I've cracked the code and stopped the spam. There is a certain interval of time where past claim ID's are stored. And over time slowly removed. only from the temporary storage of course and there is an exception. Let's say you have some allotted land about 6x6 chunks claimed. IF you traverse within it coming from wilderness the claim message and title (if on) will pop up meaning youre walking into the claim for the first time so its alerting you of the land owner change. If you traverse through all chunks from 1 to 6 in any given order. Once you've been inside the land the message will not send again unless you traverse to wilderness back to the claimed land or to another clans land back to your claimed land. This reduces spam and still alerts players when they're walking into a new claimed chunk. Also i thought i had patched it before release on 2.0.0 but there was a bug where when doing similar things you'd get to a point of pure spam unless you stayed within a wilderness claim. That issue was NO BUENO and was fixed immediately. (No one reported that, did i find it early? :3)
You can set a custom time interval for the shields on and off period in the config. It uses minecraft world time. Since there are 24000 ticks in a Minecraft day you have that much to work with from 0 till then. The default settings will start the raidshield at dawn and the raidshield will go down at dusk. Once the raidshield goes down this enables players in other clans with more clan power than yours to then overpower the land unclaiming and taking it as their own if they choose. Either way it enables raiding.
You can allot a specific amount of clan claims to each user using permission nodes. With this even the weakest link of a clan can provide land for the group.