0 = No Climb
1 = Supported
2 = Charged
3 = Failed
4 = In Community
0 = Picked up Cube
1 = Picked up Cone
2 = Placed Object
3 = Dropped Object
4 = Delivered to Team
5 = Blocked
6 = Pinned
7 = Entered Community
8 = Exited Community
9 = Becomes Immobile
10 = Becomes Mobile
7, 8, 9
4, 5, 6
1, 2, 3
10 = Crossed Cable
11 = Crossed Charge Pad
12 = Crossed Near Barrier
0 = Offense
1 = Defense
2 = Mixed
3 = Feeder