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CHANGELOG.md

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Channel Source Changelog


[1.3.0.0] --- 10th Februrary 2021 --- Modernization

NEW

  • Partial Luaification.
  • Added Console-Commands.
  • Integrated with UI-Components-Library.
  • Add ContextMenu option for Mod Menu.
  • Add ContextMenu option for Mod Manual.
  • Added FX when character is in Mod-Menu dialog.

REMOVED

  • Removed unnecessary dependencies.
  • Removed old stuff.
  • Removed old CHANGELOG system in favor of Mod-Manual.
  • Removed unimplemented skill-config-menu.

[1.2.1.0] --- 24th August 2020 --- CleanUp Diagnostic

NEW

  • Created a Cleanup dialog option. Removes unused stuff.
  • Added clean-up warnings for old skills.

CHANGED

  • Flags clear before proc execution. Minor script sequencing changes.
  • Mod checks for alteast 1 book instead of only 1.

[1.2.0.0] --- 20th August 2020 --- Finalize Update

NEW

  • Players can set the S7_CS_DONTBOTHERME flag if they do not wish to receive the Changelog and Update letter whenever the mod updates.
  • Created Github release.

CHANGED

  • Mutual Cooldownsare now enabled by default. - I like the mod better this way.
  • Mutual Cooldowns code is only read if the players have the script-extender installed.

REMOVED

  • Removed S7_Config as project dependency.

[1.1.2.0] --- 15th June 2020 --- Skill Configure

NEW

  • Added S7_Config as project dependency. Temporarily.
  • Registered mod to S7_Config.

[1.1.1.0] --- 16th May 2020 --- Mutual Cooldowns

NEW

  • Option to enable Mutual-Cooldowns for all the Channel-Source skills. Created appropriate dialog options and variables.

CHANGED

  • PROC Proc_S7_ChannelSource_ChangelogRequest() removes old-instances of CHANGELOG from the player inventory before granting the items.
  • (minor) Fixed a typo in a variable name: LogSSwappedSkill to LogSwappedSkill.

[1.1.0.0] --- 14th May 2020 --- Channel-Source Reborn

NEW

  • Created a Mod-Menu.
  • A note and a changelog will be provided in-game whenever the mod updates.
  • Skillbooks that the players missed can now be acquired using the Mod-Menu.
  • Prevented application of statuses if DU-Compatibility-Script added SP using call CharacterAddSourcePoints().
  • Channel Source - I was consumable, fixed.
  • Fancy Localization.

CHANGED

  • Compatibility-Script to add SP can now be manually toggled on or off using the Mod-Menu. Players can enable it for any mod that changes "source-healing". Enabled by default if DU is detected.

REMOVED

  • The old recipe method to acquire missing skill books is deprecated. Swapped all results with the author's note. Recipes still exist for people who already learned them.

META

  • Deleted old Git-repository. Reinitialized.

[1.0.1.0] --- 10th April 2020 --- Divinity-Unleashed Band-Aid Fix

NEW

  • Created a Compatibility-script for Divinity-Unleashed. Script grants SP using the call CharacterAddSourcePoints().

CHANGED

  • Skillbooks have proper stats assigned to them. - (forgot to do this at launch)

[1.0.0.0] --- 20th March 2020 --- Initial Release

NEW

  • Initial Release.