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Update to latest game build #37
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- Update offsets to latest game build (10/14/23 1:08 AM Mountain Time MDT)
Fix indent in one offset
- Update offsets to latest game build (10/14/23 1:08 AM Mountain Time MDT)
- Update offsets to latest game build (10/14/23 1:08 AM Mountain Time MDT)
- Update offsets to latest game build (10/14/23 1:08 AM Mountain Time MDT) - Removed armor as it no longer works - Changed reading health to new update method
- Removed armor
- Moved the flag_render_distance so that nothing will be drawn unless player is in range Feel free to change this how you see fit
I will be reviewing the changes soon. Thanks for you clean and amazing collaboration! |
Cool! My pleasure! |
One thing I just thought about, I didn't move the distance back to where the armor was, so there is a gap between hp and distance, pretty sure changing the 32 value to 22 in this code would make it fit where the armor was previously.
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- Updated distance text to be where armor used to be
Ye i noticed, i already fixed that in your pull request, thanks for your contribution! |
can u compile all of this, please |
It's awaiting upload on uc |
This update, changes a few things, to work with the latest game build, as you can see below
So what changed?
Small change I made
I moved the flag_render_distance continue statement to the beginning of rendering, so that it will not draw anything at all until the player is in range. I did this as some people may be confused as to why only part of the info shows up for certain people. Overall I think this is better, however feel free to change it however you see fit!
DISCLAIMER
Since the recent update changes how armor and health work, putting out a new release exe that handles the new method would probably be a good idea, as I bet 75% or more of the people that use the ESP do not know how to compile source, lol