Merge remote-tracking branch 'darkademic/dev' #783
Annotations
10 errors and 11 warnings
Check Code:
engine/OpenRA.Game/CVec.cs#L64
'new' expression can be simplified (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/style-rules/ide0090)
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Check Code:
engine/OpenRA.Game/CVec.cs#L65
'new' expression can be simplified (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/style-rules/ide0090)
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Check Code:
engine/OpenRA.Game/CVec.cs#L66
'new' expression can be simplified (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/style-rules/ide0090)
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Check Code:
engine/OpenRA.Game/CVec.cs#L67
'new' expression can be simplified (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/style-rules/ide0090)
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Check Code:
engine/OpenRA.Game/CVec.cs#L68
'new' expression can be simplified (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/style-rules/ide0090)
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Check Code:
engine/OpenRA.Game/CVec.cs#L69
'new' expression can be simplified (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/style-rules/ide0090)
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Check Code:
engine/OpenRA.Game/CVec.cs#L70
'new' expression can be simplified (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/style-rules/ide0090)
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Check Code:
engine/OpenRA.Game/CVec.cs#L71
'new' expression can be simplified (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/style-rules/ide0090)
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Check Code:
engine/OpenRA.Game/Map/Map.cs#L161
'new' expression can be simplified (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/style-rules/ide0090)
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Check Code:
engine/OpenRA.Game/Map/Map.cs#L162
'new' expression can be simplified (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/style-rules/ide0090)
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The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v3, actions/setup-dotnet@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
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Check Code:
OpenRA.Mods.CA/Activities/Attach.cs#L23
Missing XML comment for publicly visible type or member 'Attach'
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Check Code:
OpenRA.Mods.CA/Activities/Attach.cs#L34
Missing XML comment for publicly visible type or member 'Attach.Attach(Actor, in Target, Attachable, Color?)'
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Check Code:
OpenRA.Mods.CA/Activities/Attach.cs#L45
Missing XML comment for publicly visible type or member 'Attach.Tick(Actor)'
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Check Code:
OpenRA.Mods.CA/Activities/Attach.cs#L130
Missing XML comment for publicly visible type or member 'Attach.TargetLineNodes(Actor)'
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Check Code:
OpenRA.Mods.CA/Activities/AttackCharged.cs#L21
Missing XML comment for publicly visible type or member 'AttackCharged'
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Check Code:
OpenRA.Mods.CA/Activities/AttackCharged.cs#L26
Missing XML comment for publicly visible type or member 'AttackCharged.AttackCharged(Actor, in Target, bool, bool, Color?)'
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Check Code:
OpenRA.Mods.CA/Activities/AttackCharged.cs#L33
Missing XML comment for publicly visible type or member 'AttackCharged.DoAttack(Actor, AttackFrontal, IEnumerable<Armament>)'
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Check Code:
OpenRA.Mods.CA/Activities/AttackFrontalFollowActivity.cs#L23
Missing XML comment for publicly visible type or member 'AttackFrontalFollowActivity'
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Check Code:
OpenRA.Mods.CA/Activities/AttackFrontalFollowActivity.cs#L42
Missing XML comment for publicly visible type or member 'AttackFrontalFollowActivity.AttackFrontalFollowActivity(Actor, in Target, bool, bool, Color?)'
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Check Code:
OpenRA.Mods.CA/Activities/AttackFrontalFollowActivity.cs#L75
Missing XML comment for publicly visible type or member 'AttackFrontalFollowActivity.Tick(Actor)'
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