Skip to content

Merge remote-tracking branch 'darkademic/dev' #787

Merge remote-tracking branch 'darkademic/dev'

Merge remote-tracking branch 'darkademic/dev' #787

Triggered via push November 24, 2024 15:10
Status Failure
Total duration 4m 8s
Artifacts

ci.yaml

on: push
Linux (.NET 6.0)
2m 5s
Linux (.NET 6.0)
Windows (.NET 6.0)
3m 59s
Windows (.NET 6.0)
Fit to window
Zoom out
Zoom in

Annotations

11 errors and 22 warnings
Linux (.NET 6.0)
Process completed with exit code 2.
Windows (.NET 6.0): engine/OpenRA.Game/Map/Map.cs#L161
'new' expression can be simplified (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/style-rules/ide0090)
Windows (.NET 6.0): engine/OpenRA.Game/Map/Map.cs#L162
'new' expression can be simplified (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/style-rules/ide0090)
Windows (.NET 6.0): engine/OpenRA.Game/Map/Map.cs#L163
'new' expression can be simplified (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/style-rules/ide0090)
Windows (.NET 6.0): engine/OpenRA.Game/Map/Map.cs#L164
'new' expression can be simplified (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/style-rules/ide0090)
Windows (.NET 6.0): engine/OpenRA.Game/Map/Map.cs#L165
'new' expression can be simplified (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/style-rules/ide0090)
Windows (.NET 6.0): engine/OpenRA.Game/Map/Map.cs#L166
'new' expression can be simplified (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/style-rules/ide0090)
Windows (.NET 6.0): engine/OpenRA.Game/Map/Map.cs#L167
'new' expression can be simplified (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/style-rules/ide0090)
Windows (.NET 6.0): engine/OpenRA.Game/Map/Map.cs#L168
'new' expression can be simplified (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/style-rules/ide0090)
Windows (.NET 6.0): engine/OpenRA.Game/Map/Map.cs#L169
'new' expression can be simplified (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/style-rules/ide0090)
Windows (.NET 6.0): engine/OpenRA.Game/Map/Map.cs#L170
'new' expression can be simplified (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/style-rules/ide0090)
Linux (.NET 6.0)
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v3, actions/setup-dotnet@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
Linux (.NET 6.0): engine/OpenRA.Game/CVec.cs#L64
'new' expression can be simplified (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/style-rules/ide0090)
Linux (.NET 6.0): engine/OpenRA.Game/CVec.cs#L65
'new' expression can be simplified (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/style-rules/ide0090)
Linux (.NET 6.0): engine/OpenRA.Game/CVec.cs#L66
'new' expression can be simplified (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/style-rules/ide0090)
Linux (.NET 6.0): engine/OpenRA.Game/CVec.cs#L67
'new' expression can be simplified (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/style-rules/ide0090)
Linux (.NET 6.0): engine/OpenRA.Game/CVec.cs#L68
'new' expression can be simplified (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/style-rules/ide0090)
Linux (.NET 6.0): engine/OpenRA.Game/CVec.cs#L69
'new' expression can be simplified (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/style-rules/ide0090)
Linux (.NET 6.0): engine/OpenRA.Game/CVec.cs#L70
'new' expression can be simplified (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/style-rules/ide0090)
Linux (.NET 6.0): engine/OpenRA.Game/CVec.cs#L71
'new' expression can be simplified (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/style-rules/ide0090)
Linux (.NET 6.0): engine/OpenRA.Game/Map/MapGrid.cs#L119
'new' expression can be simplified (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/style-rules/ide0090)
Linux (.NET 6.0): engine/OpenRA.Game/Map/MapGrid.cs#L120
'new' expression can be simplified (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/style-rules/ide0090)
Windows (.NET 6.0)
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v3, actions/setup-dotnet@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
Windows (.NET 6.0): OpenRA.Mods.CA/Activities/Attach.cs#L23
Missing XML comment for publicly visible type or member 'Attach'
Windows (.NET 6.0): OpenRA.Mods.CA/Activities/Attach.cs#L34
Missing XML comment for publicly visible type or member 'Attach.Attach(Actor, in Target, Attachable, Color?)'
Windows (.NET 6.0): OpenRA.Mods.CA/Activities/Attach.cs#L45
Missing XML comment for publicly visible type or member 'Attach.Tick(Actor)'
Windows (.NET 6.0): OpenRA.Mods.CA/Activities/Attach.cs#L130
Missing XML comment for publicly visible type or member 'Attach.TargetLineNodes(Actor)'
Windows (.NET 6.0): OpenRA.Mods.CA/Activities/AttackCharged.cs#L21
Missing XML comment for publicly visible type or member 'AttackCharged'
Windows (.NET 6.0): OpenRA.Mods.CA/Activities/AttackCharged.cs#L26
Missing XML comment for publicly visible type or member 'AttackCharged.AttackCharged(Actor, in Target, bool, bool, Color?)'
Windows (.NET 6.0): OpenRA.Mods.CA/Activities/AttackCharged.cs#L33
Missing XML comment for publicly visible type or member 'AttackCharged.DoAttack(Actor, AttackFrontal, IEnumerable<Armament>)'
Windows (.NET 6.0): OpenRA.Mods.CA/Activities/AttackFrontalFollowActivity.cs#L23
Missing XML comment for publicly visible type or member 'AttackFrontalFollowActivity'
Windows (.NET 6.0): OpenRA.Mods.CA/Activities/AttackFrontalFollowActivity.cs#L42
Missing XML comment for publicly visible type or member 'AttackFrontalFollowActivity.AttackFrontalFollowActivity(Actor, in Target, bool, bool, Color?)'
Windows (.NET 6.0): OpenRA.Mods.CA/Activities/AttackFrontalFollowActivity.cs#L75
Missing XML comment for publicly visible type or member 'AttackFrontalFollowActivity.Tick(Actor)'