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STYLE: Replace
std::pow(2, dim)
calls with 1 << dim
Replaced `std::pow(2.0, x)` with `1ULL << x` where `x` is either `ImageDimension` or `ImageDimension + 1`. Declared a few more variables `constexpr`. In general, a left-shift may be faster than an `std::pow` call.
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