Releases: Jabka666/scpcb-ue-my
v1.5_EXP-1.1
v1.5_EXP-1.1Actual - Tiny fix
v1.4
v1.3.4
v1.3.3
{v1.3.3}
[General]
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Added red forest.
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Added new hint messages.
- If intro sequence is disabled, hint messages will be hidden.
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Added spark effect for flickering lights.
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Optimized the game...
[Rooms]
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Added warning console message in SCP-1499's dimension.
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Added Compact First Aid Kit inside buffer room. The door requires a Key now.
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Added First Aid Kit in SCP-008 laboratory.
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Added another Level 2 Key Card in LCZ.
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Some office doors throughout Entrance Zone will be randomly opened.
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Moved the First Aid Kit in SCP-914's chamber to SCP-914's observation room.
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SCP-914's blast door is now locked.
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SCP-008's lid has better radius of picking.
[Items]
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Added new items: Document SCP-1025, Key and red SCP-860.
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Added rusty texture for Lost Key.
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No more colored severed hands. Renamed to just «Severed Hand».
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Changed model scale of some items.
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Fogging overlay of Gas Mask and Hazmat Suit looks more realistic.
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Equipping and unequipping the Hazmat Suit is faster.
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SCP-1123, SCP-005 and badges can be refined in SCP-914.
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Increased stamina cap of SCP-714.
- Green SCP-714: 10% -> 15%
- Grey SCP-714: 25% -> 30%
[NPCs]
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SCP-049-2 can teleport around the facility.
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Increased SCP-049's speed.
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Buffed SCP-966's Insomnia effect timer.
- Sets player's timer to 30(+10 per «SelectedDifficulty\OtherFactors») seconds, but will accumulate 4 seconds of additional insomnia per second up to 60(+20 per «SelectedDifficulty\OtherFactors») seconds when lingering around SCP-966 instances.
[Launcher]
- Optimized language download speed.
[Bug Fixes]
- Fixed displaying of low battery message for NVG.
- Fixed a bug related to collision of cups obtained from water cooler.
- Fixed a bug related to collision of items obtained in SCP-970 loop.
- Fixed an inventory bug with incorrect calculation of the items amount.
- Fixed SCP-008-1's teleportation.
- Fixed MAV in SCP-012's containment chamber.
- Fixed «The battery doesn't fit inside these goggles» message not displaying correctly.
- Fixed wrong rendering on «Load Game» page.
- Fixed memory leak after loading the game.
- Fixed crash at elevator event with guard when player reloaded.
- Fixed the door corrosion texture not saving correctly.
- Fixed some drinks not having a dispense sound for SCP-294.
[Known issues]
- Rooms can overlap and block the way.
- Tabbing out of the game and tabbing back in freezes the game view/turning off monitor freezes the game.
- Battery issues caused by having multiple night vision devices.
Full Changelog: v1.3.2...v1.3.3
v1.3.2
Full Changelog: v1.3...v1.3.2
v1.3.1
Full Changelog: v1.3...v1.3.1
v1.3
What's Changed
- Another victim to SCP-294 by @artoka315 in #148
- Changes to SCP-294 by @artoka315 in #150
- Improved SCP-294 drinks by @artoka315 in #151
- Minor tweaks to the PD plane by @artoka315 in #152
- Fixed typo by @artoka315 in #153
- Improved descriptions for achievements by @artoka315 in #155
- Improved SCP-012 event by @artoka315 in #156
- SCP-012 Psychosis by @artoka315 in #157
- Added a new drink to SCP-294 by @artoka315 in #169
- SCP-096 can now lock doors after opening them by @artoka315 in #173
New Contributors
- @artoka315 made their first contribution in #148
Full Changelog: v.1.2.1...v1.3
v1.3_EXP-1.6
v1.3_EXP-1.3
- Fixed uncleared achvs
v1.3_EXP-1.1
Full Changelog: v1.3_EXP-1.0...v1.3_EXP-1.1