11 figure out a nice way of controlling a model #14
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I am thinking of this as more of a draft WIP. I don't suggest keeping the
Controller
struct around for very long, but it serves as a temporary way to see if the bindings are working. This also implements thebasic
renderer, in a very round about way. It doesn't have any camera control at all. However, we can actually see the test rendering correctly now, and the controller "working".