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Unity: 2018.1.9f1
JetBrains Rider 2018.3.4
Build #RD-183.6092.12, built on March 4, 2019
Licensed to Rider Evaluator
Expiration date: May 17, 2019
JRE: 1.8.0_152-release-1343-b28 x86_64
JVM: OpenJDK 64-Bit Server VM by JetBrains s.r.o
macOS 10.13.6
Added a new plugin library to my unity project and when Assets are imported, I get the following stack trace:
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.BadImageFormatException: Format of the executable (.exe) or library (.dll) is invalid.
at Mono.Cecil.PE.ImageReader.ReadOptionalHeaders (System.UInt16& subsystem, System.UInt16& dll_characteristics) [0x00000] in :0
at Mono.Cecil.PE.ImageReader.ReadImage () [0x00000] in :0
at Mono.Cecil.PE.ImageReader.ReadImageFrom (System.IO.Stream stream) [0x00000] in :0
at Mono.Cecil.ModuleDefinition.ReadModule (System.IO.Stream stream, Mono.Cecil.ReaderParameters parameters) [0x00000] in :0
at Mono.Cecil.ModuleDefinition.ReadModule (System.String fileName, Mono.Cecil.ReaderParameters parameters) [0x00000] in :0
at Mono.Cecil.ModuleDefinition.ReadModule (System.String fileName) [0x00000] in :0
at Mono.Cecil.AssemblyDefinition.ReadAssembly (System.String fileName) [0x00000] in :0
at Pdb2Mdb.Driver.Main (System.String[] args) [0x00000] in :0
at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000d0] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222
--- End of inner exception stack trace ---
at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000eb] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:232
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115
at JetBrains.Rider.Unity.Editor.AssetPostprocessors.PdbAssetPostprocessor.ConvertSymbolsForAssembly (System.String asset) [0x00000] in :0
at JetBrains.Rider.Unity.Editor.AssetPostprocessors.PdbAssetPostprocessor.OnPostprocessAllAssets (System.String[] importedAssets, System.String[] deletedAssets, System.String[] movedAssets, System.String[] movedFromPath) [0x00000] in :0
UnityEngine.Debug:LogError(Object)
JetBrains.Rider.Unity.Editor.AssetPostprocessors.PdbAssetPostprocessor:OnPostprocessAllAssets(String[], String[], String[], String[])
UnityEditor.AssetPostprocessingInternal:PostprocessAllAssets(String[], String[], String[], String[], String[])
The text was updated successfully, but these errors were encountered:
Could you please give us dll and pdb files, which cause the problem? If you don't want to share it publicly, please send it Ivan.Shakhov at jetbrains.com. Thanks!
Unity: 2018.1.9f1
JetBrains Rider 2018.3.4
Build #RD-183.6092.12, built on March 4, 2019
Licensed to Rider Evaluator
Expiration date: May 17, 2019
JRE: 1.8.0_152-release-1343-b28 x86_64
JVM: OpenJDK 64-Bit Server VM by JetBrains s.r.o
macOS 10.13.6
Added a new plugin library to my unity project and when Assets are imported, I get the following stack trace:
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.BadImageFormatException: Format of the executable (.exe) or library (.dll) is invalid.
at Mono.Cecil.PE.ImageReader.ReadOptionalHeaders (System.UInt16& subsystem, System.UInt16& dll_characteristics) [0x00000] in :0
at Mono.Cecil.PE.ImageReader.ReadImage () [0x00000] in :0
at Mono.Cecil.PE.ImageReader.ReadImageFrom (System.IO.Stream stream) [0x00000] in :0
at Mono.Cecil.ModuleDefinition.ReadModule (System.IO.Stream stream, Mono.Cecil.ReaderParameters parameters) [0x00000] in :0
at Mono.Cecil.ModuleDefinition.ReadModule (System.String fileName, Mono.Cecil.ReaderParameters parameters) [0x00000] in :0
at Mono.Cecil.ModuleDefinition.ReadModule (System.String fileName) [0x00000] in :0
at Mono.Cecil.AssemblyDefinition.ReadAssembly (System.String fileName) [0x00000] in :0
at Pdb2Mdb.Driver.Main (System.String[] args) [0x00000] in :0
at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000d0] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222
--- End of inner exception stack trace ---
at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000eb] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:232
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115
at JetBrains.Rider.Unity.Editor.AssetPostprocessors.PdbAssetPostprocessor.ConvertSymbolsForAssembly (System.String asset) [0x00000] in :0
at JetBrains.Rider.Unity.Editor.AssetPostprocessors.PdbAssetPostprocessor.OnPostprocessAllAssets (System.String[] importedAssets, System.String[] deletedAssets, System.String[] movedAssets, System.String[] movedFromPath) [0x00000] in :0
UnityEngine.Debug:LogError(Object)
JetBrains.Rider.Unity.Editor.AssetPostprocessors.PdbAssetPostprocessor:OnPostprocessAllAssets(String[], String[], String[], String[])
UnityEditor.AssetPostprocessingInternal:PostprocessAllAssets(String[], String[], String[], String[], String[])
The text was updated successfully, but these errors were encountered: