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A Cardboard VR platform jumping game made with Unity

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JoachimSong/MineJumper

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MineJumper

Game Screenshot

Overview

A Cardboard VR platform jumping game made with Unity. The core of the game is to reach the next platform by controlling the precision of the jumps.

Table of Contents

Gameplay

The most important action in this game is jumping! The player controls the distance and height of the jump by controlling the length of time the button is held down. There are three modes to choose from, allowing players to take on levels of varying difficulty, hone their skills, or participate in endless score challenges. Players need to jump through portals to switch scenes.

Video

Click here to enter: Video Link

Features

  • Unique art style: The world is built from cubes similar to those in Minecraft. Different cubes are created by different Unity shaders.
  • Three game modes:
    • Level mode: Three levels of increasing difficulty.
    • Training Ground: Players can practice on the training ground to improve their jumping ability.
    • Endless trial: There is no set goal, players can challenge their records, and if they fail, they have to start from zero!

Installation

For the best gaming experience, I recommend that you play with Cardboard!

Download the MINEJUMPER.apk and install the game on your mobile phone, and then use a Cardboard to play!

Controls

  • Button Click: Jump; Press and hold the button to recharge for higher and longer jumps
  • Device rotation: Change view

Screenshots

Screenshot 1 Screenshot 2 Screenshot 3 Screenshot 4

Copyright Notice

All materials used in this project are sourced from the internet or Unity Asset Store and are intended for creative and showcase purposes. If you are the original creator of any material used in this project and have any objections, please feel free to contact me, and I will promptly remove the relevant content.

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A Cardboard VR platform jumping game made with Unity

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