Add the "Sonic & Sega All-Stars Racing (USA) (En,Fr,Es)" game #101
Workflow file for this run
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########################### | |
## Linter GitHub Actions ## | |
########################### | |
# https://github.com/github/super-linter | |
name: Linter | |
# Controls when the action will run. Triggers the workflow on push or pull request | |
# events | |
on: [push, pull_request] | |
# A workflow run is made up of one or more jobs that can run sequentially or in parallel | |
jobs: | |
# This workflow contains a single job called "build" | |
build: | |
# Name the Job | |
name: Lint Code Base | |
# The type of runner that the job will run on | |
runs-on: ubuntu-latest | |
# Steps represent a sequence of tasks that will be executed as part of the job | |
steps: | |
# Checks-out your repository under $GITHUB_WORKSPACE, so your job can access it | |
- name: Checkout Code | |
uses: actions/checkout@v3 | |
################################ | |
# Run Linter against code base # | |
################################ | |
- name: Lint Code Base | |
uses: github/super-linter@v4 | |
env: | |
# Will parse the entire repository and find all files to validate across all types. | |
# NOTE: When set to false, only new or edited files will be parsed for validation. | |
VALIDATE_ALL_CODEBASE: false | |
# The name of the repository default branch. | |
DEFAULT_BRANCH: master | |
# Flag to enable or disable the linting process of the Javascript language. (Utilizing: eslint) | |
VALIDATE_JAVASCRIPT_ES: true | |
# Flag to enable or disable the linting process of the JSON language. | |
VALIDATE_JSON: true | |
# Flag to enable or disable the linting process of the HTML language. | |
VALIDATE_HTML: true | |
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} |