"Untitled" Project X - v 0.2.0
Gamepad Overhaul (v 0.2.0)
Special Key Support
Buttons that activate the unique PC-only features of this port are normally unusable with a gamepad. This is a very strange oversight that needed correcting.
Keyboard Function | Default Controller Combo |
---|---|
ESC (:computer: PC Menu) | L2 + R2 + ( Select or Start ) |
F1 (:fast_forward: Speed Hack) | Select + x |
F2 (:racehorse: Supercharge) | Select + ○ |
F3 (:game_die: Encounter Rate) | Select + □ |
F4 (:sleeping: Auto Battle) | Select + L1 |
F5 (:eyeglasses:Toggle HUD) | Select + R1 |
The buttons can be configured to any combination of Xbox or PlayStation button names in UnX_Gamepad.ini
and up to three buttons are supported. Choose wisely because the game will still process the individual button presses.
Button Packs
(now with full Final Fantasy X-2 support)
Configuration
Button customization is now done in an ini file that is created when the mod first runs
UnX_Gamepad.ini
By default, the mod attempts to use XInput for controller management. If you have a controller that uses DirectInput, you will need to edit UnX_Gamepad.ini
and set UseXInput=false Additional configuration may be necessary for DirectInput controllers, and a section called [Gamepad.Legacy] will be added to the INI file after you turn XInput off.
If you have a DirectInput controller and button combos are not working correctly, run
joy.cpl
and verify that each XInput_... entry matches the red numbered circle that lights up when you press the appropriate button.