"Untitled" Project X - v 0.6.4
Compatibility Updates
- Includes support for RivaTuner Statistics Server 6.5.0 (mostly D3D12-related)
- The included
dxgi.dll
(Special K v 0.6.0) will work in D3D12 games, but finding a 32-bit D3D12 game will prove harder than finding a unicorn 🐴
- The included
- Fixed an issue that was causing the launcher not to pop up at game exit
- The mod now requires the MSVC++ 2015 redistributable (x86 version) to run
- If you get an error about
msvcp140.dll
you need to install it from here
- If you get an error about
Important Note Regarding Texture Mods
To maintain compatibility with old texture mods that use the original hash algorithm, you must add a directory called
UnX_Old
toUnX_Res/inject/textures/
and move texture mods developed pre-0.6.0 into that directory.
The standalone DLLs are from Special K 0.6.1 (NVIDIA hotfix). If the version in UnX.zip locks up at startup, try the separate DLLs. Set Role=PlugIn and When=PlugIn for the UNX import in
dxgi.ini
.