Implemented in C++ using the SFML graphics library. Replicates the original Tetris game mechanics.
For a single-configuration generator (typically the case on Linux and macOS):
```
cmake -S . -B build -DCMAKE_BUILD_TYPE=Release
cmake --build build
./build/bin/Tetris
```
For a multi-configuration generator (typically the case on Windows):
```
cmake -S . -B build
cmake --build build --config Release
./build/bin/Tetris
```