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Update README.md
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Kippykip authored Jan 23, 2020
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Expand Up @@ -11,14 +11,15 @@ A slightly modified version of [doomhack](https://github.com/doomhack/GBADoom)'s
- ~~The chainsaw sounds no longer overlap.~~
- ~~**B** is now the fire button, and sprinting/use has been changed to **A**. To match the retail GBA Doom II controls.~~
- ~~Weapon selection order is restored to: Fist, Chainsaw, Pistol, Shotgun, Super Shotgun, Chaingun, Plasmagun, BFG 9000~~
- ~~Gamma is in the options now instead of a hotkey~~
- ~~And other bug general fixes and optimisations~~
*All of the above changes have been merged into doomhack's main branch*
- ~~Gamma is in the options now instead of a hotkey~~
*All of the above changes have been merged into doomhack's main branch*
- Optimised Title Screen images (titlepic is rendered via CPUBlockCopy rather than drawing from the IWAD)
- Unused shareware IWAD content is removed to build a smaller rom
- And other bug general fixes and optimisations

**TODO:**
- Recreate Final Doom: Evilution / TNT.WAD's music in impulsetracker
- Recreate Final Doom: Evilution / TNT.WAD's music in impulsetracker
You can view the progress here: https://kippykip.com/index.php?threads/wip-final-doom-evilution-impulse-tracker-soundtrack.1601/

Be sure to check [doomhack's main branch](https://github.com/doomhack/GBADoom) for future engine optimisations and bug fixes!

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