Augmented reality (AR) describes user experiences that add 2D or 3D elements to the live view from a device's camera in a way that makes those elements appear to inhabit the real world. ARKit combines device motion tracking, camera scene capture, advanced scene processing, and display conveniences to simplify the task of building an AR experience.
How it Works
Using the latest features of ARKit to turn a box down News Paper into Magical newspaper that play content that’s relevant to the image that gets detected.The back camera of the device searches for a scene and when it recognises the scene in the newspaper the video is played in its position which livens up the experience of reading a news paper. The Content Technology used are the SceneKit and SpriteKit
• Detecting Images in AR : Class ARReferenceImage - An image to be recognized in the real-world environment during a world-tracking AR session.
• Playing Video when a Scene is detected : Class SKVideoNode - A Node that displays Video Content .This class renders a video at a given size and location in the scene with no exposed player controls.