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v2.4.3-1.21.1

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@doctor4t doctor4t released this 02 Jan 23:36
· 16 commits to 1.21.1 since this release

Effective 2.4.3 (Alpha) - 1.21.1:

  • Rewrote cascade mist
    • Reduced the cascade mist sprite to give the fog a pixelated look
  • Added back soft particle rendering (no clear intersection with blocks and water) to cascades and mist, thanks to ryanhcode
  • Removed the Vanilla particle shader code override (for particles with an alpha lower to 0.1, as Vanilla culls these) to instead now use the Veil GLSL shader transformer, thanks to ryanhcode
  • Added a Chilean Spanish translation thanks to Ganbare-Lucifer

see full changelog here