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Style Guide
Alice Cecile edited this page Feb 28, 2020
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13 revisions
- pronouns are always they / them, unless referring to a specific character
- Oxford commas
- new keywords should be bolded
- use numeric form of numbers for damage, dice, absorption, attributes, ideals, essence crystals and gear / enchantment point costs. Everything else uses written form of numbers
- every active description and class feature begins with a line of flavor text describing the effect in-universe
- names should be simple and evocative. Namespace conflicts only matter with similar objects (within a class or race, within all affixes, within talents)
- most spells have a range of 30 feet; remember that offensive spells can be cast at long range with disadvantage
- clearly state that the acting party is dealing damage, rather
- line of sight is implicit in rules, and does not require literal vision. Do not write "a creature you can see" unless there's strong, specific flavor reasons for it
- "[Once per rest] As a TYPE action [at the cost of COST essence], you may ACTION"
- range should be a number where possible, with the meaning clarified in the rules text
- Use second person: "Your attacks..."
- Use "Whenever" if a trigger recurs, "When" for a one time event
- omit flavor from affixes and talents where possible
- talents are named after an adjective which could describe a person
- shrouded
- obscured, invisible
- partial cover, full cover
- "sheds bright light in a X foot radius, and dim light for another X feet beyond that."
- "Objects in dim light are no longer obscured, and objects in darkness are now merely obscured, rather than invisible."
- "Make an opposed skill check, pitting your SKILL against your opponent's SKILL."
- "Make a ATTRIBUTE attack against a creature of your choice within range. If you hit, apply..."
- "cannot spend movement"
- "travelling through [EFFECT] is [half/twice] as effective as usual"
- "Acts X times per round" (for boss monsters)
- "Whenever you land a critical hit..."
- "Whenever you hit a creature with a TYPE attack..."
- "specified"
- "As usual, you can’t increase your attributes above +5 in this way."
- "move into an adjacent empty tile without provoking an attack of opportunity or spending movement."
- "If you have not yet spend movement on your turn, OPTION. If you do so, you may not spend movement until the start of your next turn."
- "Whenever you apply a boon to another creature, EFFECT. You only gain this benefit the first time each round that this triggers.
- "Whenever a creature moves into a tile you are threatening while already threatened by you, EFFECT."
- training in a skill or defense, not proficiency
- aptitude bonus, not proficiency bonus
- "have advantage", not "have an advantage"
- "your critical hit threshold is lowered once", not "your critical hit range is increased by one"
- "Instant", not "Instantaneous"
- "apply [CONDITION / AFFLICTION]" or "apply X stacks of [CONDITION / AFFLICTION]", not "CONDITION until..." or "apply AFFLICTION X" unless needed to produce a different effect
- start of turn, not beginning of turn
- "As usual" or "Like normal", not "As normal"
- "frightened", not "afraid"
- taunted and frightened conditions need both subject and object
- check for all double spaces
- "electric" and "corrosive" damage, not "lightning", "electricity" or "corrosion"