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Heroes now have a 'loyal' trait
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Ley-line committed Jul 31, 2021
1 parent 935eda1 commit 29ccb48
Showing 1 changed file with 48 additions and 0 deletions.
48 changes: 48 additions & 0 deletions utils/tot_utils.cfg
Original file line number Diff line number Diff line change
Expand Up @@ -254,6 +254,9 @@
x,y={X},{Y}
facing=ne
{IS_HERO}
[modifications]
{TRAIT_LOYAL}
[/modifications]
[/unit]
#enddef

Expand All @@ -268,6 +271,7 @@
{IS_HERO}
[modifications]
{TRAIT_QUICK}
{TRAIT_LOYAL}
[/modifications]
[/unit]
#enddef
Expand All @@ -279,6 +283,9 @@
id=MalinGhost
side={SIDE}
x,y={X},{Y}
[modifications]
{TRAIT_LOYAL}
[/modifications]
{IS_HERO}
[/unit]
#enddef
Expand Down Expand Up @@ -742,6 +749,47 @@
[/modifications]
#enddef

#define TOT_BOSS_STRONG_LOYAL
[modifications]
[object]
#ifdef EASY
[effect]
apply_to=hitpoints
increase_total=25%
[/effect]
[effect]
apply_to=attack
increase_damage=15%
[/effect]
#endif

#ifdef NORMAL
[effect]
apply_to=hitpoints
increase_total=50%
[/effect]
[effect]
apply_to=attack
increase_damage=30%
[/effect]
#endif

#ifdef HARD
[effect]
apply_to=hitpoints
increase_total=75%
[/effect]
[effect]
apply_to=attack
increase_damage=45%
[/effect]
#endif
[/object]
{TRAIT_LOYAL}
[/modifications]
{IS_LOYAL}
#enddef

#define PLACE_ITEM X Y PATH
[item]
x,y={X},{Y}
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