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Scene changes; Occlusion culling (#198)
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nitvic793 authored Mar 14, 2019
1 parent 3ecaa44 commit 21d5a12
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2 changes: 1 addition & 1 deletion Assets/Imports/Cave.meta

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2 changes: 1 addition & 1 deletion Assets/Imports/Desert/Top-Down Desert Pack/Mesh.meta

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8 changes: 0 additions & 8 deletions Assets/Imports/Desert/Top-Down Desert Pack/Mesh/Ruins.meta

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8 changes: 0 additions & 8 deletions Assets/Imports/Desert/Top-Down Desert Pack/Prefab.meta

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2 changes: 1 addition & 1 deletion Assets/Imports/Top-Down Forest Ruins/mesh.meta

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8 changes: 0 additions & 8 deletions Assets/Imports/Top-Down Forest Ruins/mesh/nature.meta

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8 changes: 0 additions & 8 deletions Assets/Imports/Top-Down Forest Ruins/mesh/ruins 2.meta

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2 changes: 1 addition & 1 deletion Assets/Resources/Models/Enemies.meta

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8 changes: 0 additions & 8 deletions Assets/Resources/Models/Enemies/Lunger.meta

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2 changes: 1 addition & 1 deletion Assets/Resources/Models/Environment.meta

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8 changes: 0 additions & 8 deletions Assets/Resources/Models/Hand Painted Grass Texture.meta

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2 changes: 1 addition & 1 deletion Assets/Resources/Models/Low Poly Survival Pack.meta

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8 changes: 0 additions & 8 deletions Assets/Resources/Models/NarrativeNotes.meta

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8 changes: 0 additions & 8 deletions Assets/Resources/UI/EtchingsText.meta

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