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If you want to start building your own SCUMM-8 game, I'd recommend you download a copy of the Template cart as an example to see how it all works. Then simply replace with your own game content (rooms, objects, actors, graphics, music, etc.)
Below you will find the SCUMM-8 API reference. This API was heavily inspired by the original SCUMM command reference.
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Actions to perform when object doesn't have an entry for verb TODO: Document this...
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open one (or more) doors TODO: Document this...
close one (or more) doors TODO: Document this...
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1=down, -1=up TODO: Document this...
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find object by ref or name TODO: Document this...
create new thread for script and add to list of local_scripts (or background scripts) TODO: Document this...
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find script and stop it running TODO: Document this...
wait for cycles specified (min 1 cycle) TODO: Document this...
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stop everyone talking & remove displayed text TODO: Document this...
punctuation...
":" new line, shown after text prior expires "," new line, shown immediately note: an actor's talk animation is not activated as it is with say-line. TODO: Document this...
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walk actor to position TODO: Document this...
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Introduction
Definitions
Core Variables
Core Functions
Tutorials