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work on unreal plugin (wip) #2894

work on unreal plugin (wip)

work on unreal plugin (wip) #2894

Workflow file for this run

name: Build and run the Hello World apps
on:
push:
branches: [ "*" ]
pull_request:
branches: [ master ]
jobs:
build-linux:
runs-on: ubuntu-22.04
steps:
- uses: actions/checkout@v3
- name: Setup Linux
shell: bash
run: |
sudo apt update
sudo apt install -y cmake ninja-build
cmake --version
ninja --version
- name: Build And Install Newton
shell: bash
run: |
cd newton-4.00
cmake \
-S . -B build \
-DNEWTON_BUILD_SANDBOX_DEMOS=OFF \
-DCMAKE_BUILD_TYPE=Release \
-G "Ninja" \
-DCMAKE_INSTALL_PREFIX:PATH=/tmp/newton
cmake --build build -j2
cmake --install build --strip
- name: Run Tests
shell: bash
run: |
newton-4.00/build/tests/newton_tests
build-windows:
runs-on: windows-latest
steps:
- uses: actions/checkout@v3
- name: Setup Windows
shell: bash
run: |
choco install ninja cmake
cmake --version
ninja --version
- name: Build And Install Newton
shell: bash
run: |
cd newton-4.00
cmake \
-S . -B build \
-DNEWTON_BUILD_SANDBOX_DEMOS=OFF \
-DCMAKE_BUILD_TYPE=Release \
-G "Visual Studio 17 2022" -A x64 \
-DCMAKE_INSTALL_PREFIX:PATH=out
cmake --build build -j2
# The installation target does not currently work.
# cmake --install build --strip
- name: Run Tests
shell: bash
run: |
# We need to copy the "newton_test" binary into the folder with
# the Windows DLL files first before we can run it.
cd newton-4.00/build/sdk/Debug
cp ../../tests/Debug/newton_tests.exe ./
# Execute the test suite.
./newton_tests