Releases: MammaMiaTeam/NSMB-Editor
Releases · MammaMiaTeam/NSMB-Editor
NSMBe 5.4.1
Changelog:
- Added custom actor plugin support
- Improved stage object banks system
NSMBe 5.4
Changelog:
- Updated stage object settings handling
- Added support for extended actor IDs
- Added additional "Overlay" and "ActorID" columns to object list
- Fixed incorrect stage object categories
- Moved default stage object database to Github
- Added liquid and camera controller rendering
- Updated default stage object and path icons
- Added Nintendo DS Overlay image for size reference
- Fixed interpolation mode for most stage elements
- Fixed version string inconsistencies
NSMBe 5.3.3
Changelog:
- Removed MDI option.
- Added NCPatcher support.
- Fixed file overlaps.
NSMBe 5.3 Beta 7
Changelog:
- Added fireflower support as option in editor configuration file.
NSMBe 5.3 Beta 6
Changelog:
- Fix GUI problems yes, <fword> again.
- Fixed RGB 32 colors to RGB 256 colors conversion inaccuracies.
- Updated new_spritedata.xml.
NSMBe 5.3 Beta 5
Changelog:
- Attempt to fix GUI problems on some computers again.
- Actors spritedata works with bitfields instead of nibbles.
- Update new_spritedata.xml
- Add support for custom ROM actor spritedata. (spritedata_patch.xml in ROM directory)
NSMBe 5.3 Beta 4
Changelog:
- Attempt to fix GUI problems on some computers.
- Fixed BNCL padding for MKDS.
NSMBe 5.3 Beta 3
Changelog:
- Fix BNCL editor.
- Change how levels are loaded.
- Allow Mario Vs Luigi levels to be directly loaded from the NARCs.
NSMBe 5.3 Beta 2
Changelog:
- Added Yaz0 compression.
- Auto-detect compression when decompressing file.
- Added fancy prompt for selecting compression method.
NSMBe 5.3 Beta 1
Changelog:
- Added XDelta Importer/Exporter
- Added BNBL Editor
- Added BNCL Editor
- Added support for MeroMero 256 colors BNCD
- Added support for 'replaces.x' (ported from Bent editor)
- Added Actor Spawner support (ported from Bent editor)
- Added file overlap check (ported from Bent editor)
- Added new file opening system
- Added LZ checks when opening files
- Added LZ previews to icons
- Added everything that MeroMero editor has
- Added support for extended foregrounds/PNG import prompt
- Added player actor preview
- Added spritedata.xml reading into class ID updater
- Added more icon previews
- Added titlescreen to background list (Can't be used in levels)
- Added tilemap opening prompt
- Improved error handler
Note: Newer DS level editing is currently broken. The error has to do with the class ID for sprite ID table.