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Missing materials are now only printed when the 'bComplain' parameter is set in CMaterialSystem::FindMaterialEx, or the new cvar "mat_alwaysComplain" is set.
Fixed a material issue that caused sentinel look dark (bad shader CPU data).
Fixed a glitch that was turning the sentinel into an automatic weapon.
Suppressed season 1-2 call event warning messages.
Sentinel now has icon for obituary panel.
Sentinel will now have infinite ammo if equipped from dev menu.
Sentinel is now available for the aim trainer (no attachment support yet).