A simple sphere marching renderer
The name comes from when it was actually raytracing
- Render "realistic" images using rays
- Handle composite shapes
- Have a GUI in Qt
Requires a C++ compiler with at least c++11 support, and Qt (both the headers and the libraries)
Build it with make
- Copy all sources into a QtCreator project and compile like that
- Or any method you usually use to compile a C++/Qt project
- Cf documentation (
make doc
with pandoc installed to generate it) - File names are what they do; objects are segregated in the
src/objects
directory to avoid pollutingsrc