·
22 commits
to master
since this release
Nugget Doom 4.2.0, released February 7th, 2025.
New Features
- Thing Lighting Mode setting
- Smart Autoaim setting
- Improved Weapon Toggles setting
Changes
- Merged changes from the following Woof! releases:
- Woof! 15.2.0, note:
- Removed
vertical_layout
property of SBARDEF widgets in favor of Woof'svertical
[1]
- Removed
- Also merged reporting of SDL release/platform from Woof! post-15.2.0
- Woof! 15.2.0, note:
- Vertical weapon inertia now takes the sprite's height into account
- Made the following CVARs settable in
OPTIONS
:always_bob
announce_milestones
bonuscount_cap
chasecam_crosshair
chasecam_distance
chasecam_height
chasecam_mode
damagecount_cap
menu_background_all
message_fadeout
message_flash
no_berserk_tint
no_killough_face
no_menu_tint
no_radsuit_tint
s_clipping_dist_x2
use_nughud
weapswitch_interruption
- Made
vertical_lockon
not settable inOPTIONS
- Renamed
diminished_lighting
todiminishing_lighting
[2]
Bug Fixes
- Weapon voxel models being incorrectly affected by view pitch
[1]. This may affect existing NUGHUDs.
[2]. This may affect existing config files.