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New Feature: Turn off default music when starting a quest #1265

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Quantumrunner opened this issue Apr 4, 2020 · 0 comments
Closed

New Feature: Turn off default music when starting a quest #1265

Quantumrunner opened this issue Apr 4, 2020 · 0 comments

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@Quantumrunner
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Description of Problem or Question

When starting a quest the default music will always play. Quest creators should be able to turn this of.

Valkyrie Version

2.4.6

Quantumrunner pushed a commit to Quantumrunner/valkyrie that referenced this issue Apr 4, 2020
…ectly.

Set defaultmusicon to true by default if the value does not exist in quest.ini
scrubbless pushed a commit that referenced this issue Apr 18, 2020
* Horrific Journeys items, investigators, monsters, tiles

* Added reverse side of the tiles

* Added water token

* Added rift token

* Added HJ named person tokens

* #823 Improving the usability of random monster groups

- allow trigger on spawn event name

* Unity 2018.3.14f1 build compatibility

* Added MAD28 investigators, monsters, tiles

* Fixed MAD28 monsters

* Fixed tile names

* Added undead trait to all undead monsters.

* Added items

* Fixed ItemUniqueMysteriousSerpent

* Added character tokens

* Added rubble and overgrowth tokens

* Added templedoor

* inverted overgrowth and rubble tokens

* Added templedoor2 token

* Added translations for Path of the Serpent

* Added ICON_PRODUCT_MAD28

* Scaled character tokens to 256x256

* Updated Questformat

* Renamed form POTS to PotS

* Fixed dublicated keys

* Added monster tokens

* Added tokens_monsters.ini

* Added tokens_monsters.ini.meta

* Added MAD28

* Fixed ==weapon

* Added tokens_monsters.ini.meta

* Removed dublicated key "bedroom" in Localization.Chinese.txt

* Added Path of the Serpent symbol to font

* TokenTempleDoors have the right pps, npw

* Fixed exception

* Fixed exception

* Fixed tiles naming convention

* Added "monster" trait to all normal monster.

* Portuguese lang update

* Fixed  Drew Walker and Naomi O'Bannion tokens

* Added monster localization text.

* Solved merge conflicts from RedWolf/mad28

* Project setting changes after build 2.4.07a

* Added fix for android storage legacy workaround on android 10
https://forum.unity.com/threads/android-10-and-scoped-storage-missed-features-in-unity-2019.749333/
#1250

* build

* Fixed a bug which caused monster spawns defeated triggers in MoM not to be working.
Removed possible defeateduniquespawn trigger because unique spawns do not exist.

* Increased version to 2.4.07b

* Set unique spawn trigger to only show for descent.
Removed "If unique trigger defeated unique event" for MoM.

* build 2.4.7b

* Playing default music when starting a quest can be turned off.
#1265
#1265

* 2.4.07c build

* Fixed a bug caused by #1265 which made the music not play correctly.
Set defaultmusicon to true by default if the value does not exist in quest.ini

Co-authored-by: redwolf <redwolf2@gmx.de>
Co-authored-by: BenRQ <40794717+BenRQ@users.noreply.github.com>
Co-authored-by: Maximilian Luetzeler <mluetzeler@outlook.de>
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