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Merge pull request #324 from Nicksf13/fix/ZP-320
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fix(#320): Disabled friendly fire by default
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Nicksf13 authored Jun 30, 2024
2 parents b5d15ff + b57da76 commit 3f44fbd
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion gamemodes/zombieplague/gamemode/sv_eventmanager.lua
Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
ConvarManager:CreateConVar("zp_friendly_fire", 1, 8, "cvar used to enable friendly fire")
ConvarManager:CreateConVar("zp_friendly_fire", 0, 8, "cvar used to enable friendly fire")
ConvarManager:CreateConVar("zp_infection_bomb_radius", 20000, 8, "cvar used to calculate infection bomb radius")
ConvarManager:CreateConVar("zp_falldamage", 1, 8, "cvar used to set fall damage for players (1 - None, 2 - Only zombies, 3 - Only Humans, 4 - Everyone)")
ConvarManager:CreateConVar("zp_nemesis_damage", 10, 8, "cvar used to set how stronger nemesis will be.")
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