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Releases: No3371/SPT_ThatsLit

1.3100.3

10 Jan 10:05
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1.3100.2

09 Jan 15:16
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Camera throttling

1.3100.1

24 Dec 05:44
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Fix the flickering post 3.10

3.10 Port

27 Nov 05:39
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1.3100.0

New NightFactory

1.394.06

28 Oct 18:47
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1.394.05

25 Sep 16:54
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  • Fix devices attached on helmets are ignored
  • Fix devices detection does not work without an active weapon
  • Fix invalid content in default.thatslitcompat.json which has been stopping most of the devices from being loaded for months
  • Fix reversed brightness scaling by distance (it was the 100%->50% from 100m to 10m, should be 100%->50% from 10m to 100m)
  • Add toggles for individual mechanics. These were made for debugging, usually you don't touch these
  • Minor changes and improvements

1.394.03

09 Sep 17:31
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1.394.01

30 Jul 06:49
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1.390.02

12 Jul 05:40
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1.383.31

26 Jun 13:07
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Add Version - SPT Mods Workshop

  • New: Force Look (Experimental, Enabled by default)
    • Tell the nearest bot to look around when conditions met.
    • Bots are quite vulnerable around corners, because they don't clear corners before moving out. It's usually very easy to wait and take down bots behind corners, as most bots just look straight forward while moving. SAIN can't fix this entirely because it only takes over when bots are in combat.
    • This is technically an ESP, but with strict conditions, in hope so they would look to player when it makes sense, to fake smarter bots.
    • For example, one of the scenario is:
      • The bot have seen the player in the last 10 second and is trying to get the player
      • The bot is moving but not sprinting
      • The bot is inside
      • The bot is very close (1~5m)
      • 5% chance check passed
    • A special scenario that is not telling the bot to look at the player, but to look to random direction, and then turn back after seconds:
      • The bot is not sprinting
      • The bot hasn't seen its enemy for 10 seconds
    • These conditions are checked on FixedUpdate, which is every 0.0167 second.
    • Due to how SAIN constantly steer bots, when SAIN is in control, this feature at most add noises to the nearest bots steering.
  • Fix dodgy issues that have been stopping That's Lit to load for some users.
  • Fix not nerfing Encountering  Patch when the player is already the bot's goal enemy.
  • Fix nearest bot variable shared by all players which may leads to issues.
  • Fix Streets ambience factor by time.
  • Use semi-random angles for Simulated Focus, so all angles between +-90 degree are possible (all angles stepped by 3, shuffled).
  • Use caution in Encountering Patch and Simulated Focus so impacts are varied from bot to bot.
  • SAINNoBushOverride: Use cubed chance instead of squared chance so it's less likely to trigger from further.
  • New PMC Only Mode option. The requested option makes That's Lit only modify vision/reaction of PMCs.
  • Fix detecting XHP35's 2nd visible light.
  • Minor fixes, changes, improvements.