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Load xac and xsm with cpp #380

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Load xac and xsm with cpp #380

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Nemrav
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@Nemrav Nemrav commented Feb 7, 2025

XSM animation file loading:

  • Can now read 0xC8 chunk style animations (needed for zulu_walking.xsm)
  • Uses a hack of deleting frame 0 from all animation tracks to work. This replicates the behaviour of the gdscript version, but obviously is not ideal.
  • Cached in ModelSingleton
  • Used for all animation loading

XAC file loading:

  • Used for static (ie. no 'unit' script for animation) meshes only currently.
  • Textures are loading, but lighting is off
  • Bone weights / skinning chunks are not working and needs more work before this can fully replace the gdscript function versions.
  • Cached in ModelSingleton

@Spartan322 Spartan322 added the enhancement New feature or request label Feb 8, 2025
@Nemrav Nemrav force-pushed the cpp_xac branch 2 times, most recently from 6bc329b to 58839b1 Compare February 16, 2025 18:47
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