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Set tilemask automatically #833

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merged 5 commits into from
Mar 16, 2023

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Variable-ind
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This will automatically set a tilemask whenever we change project or cell,
No need for setting it manually
This also removed the need for it to be stored in a Project

@Variable-ind Variable-ind changed the title Tilemode Set tilemask automatically Mar 12, 2023
src/Main.tscn Outdated
@@ -64,6 +64,7 @@ __meta__ = {
[node name="CreateNewImage" parent="Dialogs" instance=ExtResource( 28 )]

[node name="OpenSprite" parent="Dialogs" instance=ExtResource( 12 )]
rect_min_size = Vector2( 170, 59.5 )
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I'm guessing this is just Godot adding unnecessary changes to Main.tscn again? :P

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@Variable-ind Variable-ind Mar 16, 2023

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Hmmm, i think so (i thought i prevented main from getting committed 😅) feel free to remove them 😅

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@OverloadedOrama OverloadedOrama left a comment

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I think this is a nice change. Thank you!

@OverloadedOrama OverloadedOrama merged commit ad3a015 into Orama-Interactive:master Mar 16, 2023
@Variable-ind Variable-ind deleted the Tilemode branch March 16, 2023 18:07
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2 participants