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Merge pull request #470 from datdamnzotz/#468_Antimagic_Field_Formatting
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Fix formatting Antimagic Field
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datdamnzotz authored Nov 4, 2020
2 parents 12d581c + b983323 commit 807cc89
Showing 1 changed file with 1 addition and 2 deletions.
3 changes: 1 addition & 2 deletions src/cljc/orcpub/dnd/e5/spells.cljc
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Expand Up @@ -241,8 +241,7 @@ Magic Items. The properties and powers of magic items are suppressed in the sphe
A magic weapon's properties and powers are suppressed if it is used against a target in the sphere or wielded by an attacker in the sphere. If a magic weapon or a piece of magic ammunition fully leaves the sphere (for example, if you fire a magic arrow or throw a magic spear at a target outside the sphere), the magic of the item ceases to be suppressed as soon as it exits.
Magical Travel. Teleportation and planar travel fail to work in the sphere, whether the sphere is the destination or the departure point for such magical travel. A portal to another location, world, or plane of existence, as well as an opening to an extradimensional space such as that created by the rope trick spell, temporarily closes while in the sphere.
Creatures and Objects. A creature or object summoned or created by magic temporarily winks out of existence in the sphere. Such a creature instantly reappears once the space the creature occupied is no longer within the sphere.
Dispel Magic. Spells and magical effects such as dispel magic have no effect on the sphere. Likewise, the spheres created by different antimagic field
spells don't nullify each other."
Dispel Magic. Spells and magical effects such as dispel magic have no effect on the sphere. Likewise, the spheres created by different antimagic field spells don't nullify each other."
}
{
:name "Antipathy/Sympathy"
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