0.4.0
Updates to a game usually mean a fair bit of work to update the converter. Two games updating at nearly the same time? Turned out to be not so bad. There's some other small fixes, but this release is mostly for game update compatibility. Work on the stories system continues in the background.
What's Changed
- Update readme file by @Idhrendur in #536
- Use updated ideology mappings from forums. by @Idhrendur in #543
- Assign unassigned provinces to surrounding strategic regions. by @Idhrendur in #552
- Fix army unit conversion by @Idhrendur in #559
- Fix navy conversion by @Idhrendur in #562
- Make the minimum naval base level one by @Idhrendur in #566
- Log remaining unlogged options by @Idhrendur in #567
- Northern Europe Province mappings updates by @Idhrendur in #565
- Fix various crashes by @Idhrendur in #568
- Eliminate compiler warnings. by @Idhrendur in #569
- Import 1.5-style pacts by @Idhrendur in #575
- Countries without colors take their owner's color. by @Idhrendur in #576
- Implement Dynamic names by @Idhrendur in #577
- Update rakaly. by @Idhrendur in #588
- Fix small portraits by @Idhrendur in #586
- Update fmt by @Idhrendur in #589
- Prep for version 0.4 - MINOR by @Idhrendur in #587
- Update province mappings for 1.14 by @Idhrendur in #590
- Remove duplicate line in clang-tidy by @Idhrendur in #592
- Handle empty lines in Hoi4 province definitions. by @Idhrendur in #593
- Cleanup Vic 1.5 character changes by @Idhrendur in #594
- Compatch for Hoi 1.14 - git unmessy version by @gawquon in #595
- Map PDX's Long sentinel value to -1 for use in conversion logic. by @gawquon in #597
- Use a corrected province_terrains.txt by @Idhrendur in #598
- blank additional files by @gawquon in #599
- doorman banner by @Zemurin in #600
- 0.4 Release by @Idhrendur in #601
Full Changelog: 0.3.0...0.4.0