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Releases: Perkedel/Where_Is_LoadingBar_Functionality

Manually Releasing due to workflow error

22 Apr 18:51
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Sorry for error in the workflow

Here's the new release for Loading Bar rendered with Godot 3.3 which

  • make HTML5 loading finally works!
  • add new boot splash and favicon and icon
  • uh I'm really sorry, there wasn't any major addition to do with this experiment demo of Loading bar here. I just basically updated this to use Godot 3.3

oh you can try web version https://joelwindows7.itch.io/loading-bar-functionality here yeah!

Oh yeah

for HTML5, some browsers has become paranoid (Failed to Fetch), especially about loading resource stuffs (png, pck, wasm, etc.) that isn't from http or https. so you can either:

  • host mini server running that index.html
  • force the browser allow load anything from file:// too.

v0.0.1

21 Apr 13:00
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v0.0.1 Pre-release
Pre-release
Create ExportGodot.yml

but first android sdk is missing and how do i suppose to refer it?